Black Mesa
Improved Choreography
37 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 28 Ağu @ 8:57
Güncelleyen: Citizen⁵

-Fixed new Agrunt-Marine interaction not working with shotgunner Marines

Güncelleme: 27 Ağu @ 7:54
Güncelleyen: Citizen⁵

-Added new dynamic interactions for Marines vs. Alien Grunts and Guards vs. Zombies

Güncelleme: 8 Tem @ 8:46
Güncelleyen: Citizen⁵

-Fixed up several choreographed scenes using gesture anims from main characters of HL2 and the Episodes along with custom-made gestures
-Replaced scared01 anim
-Replaced Blast Pit dying scientist animations

Güncelleme: 10 Haz @ 12:34
Güncelleyen: Citizen⁵

-Fixed accidental regression of guard shotgun anim

Güncelleme: 9 Haz @ 15:16
Güncelleyen: Citizen⁵

-Added dynamic interactions between Marines and Vortigaunts/Alien Grunts

Güncelleme: 18 Ara 2024 @ 9:25
Güncelleyen: Citizen⁵

-Replaced a gesture in Clifford's scene with a matching Barney gesture

Güncelleme: 11 Ara 2024 @ 8:23
Güncelleyen: Citizen⁵

-Fixed guard walking/running + aiming pistol animations for real this time
-Attempted to fix guard pistol reloads not completing if interrupted
-Added back missing guard dynamic interactions (yes, again)
-Fixed Office Complex guard being instantly killed by the zombie during his intro scene

Güncelleme: 10 Ara 2024 @ 23:14
Güncelleyen: Citizen⁵

-Fully implemented male shared gestures into the Marine animation model (BMCE is no longer required to see these in action!)
-Reworked scripted marine choreography across the game with more gestures and full body animation
-Re-added missing guard walking/running + aiming pistol animations
-Slightly reworked guard shotgun animations
-Shotgun pump is now audible when a guard fires a shotgun

Güncelleme: 10 May 2024 @ 8:18
Güncelleyen: Citizen⁵

-Re-implemented guard vs. zombie dynamic interactions that I accidentally removed

Güncelleme: 2 Ağu 2023 @ 14:23

-Added improvements for Motherlode scene in Surface Tension