Black Mesa
Improved Choreography
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Mis à jour le : 28 aout à 8h57

-Fixed new Agrunt-Marine interaction not working with shotgunner Marines

Mis à jour le : 27 aout à 7h54

-Added new dynamic interactions for Marines vs. Alien Grunts and Guards vs. Zombies

Mis à jour le : 8 juil. à 8h46

-Fixed up several choreographed scenes using gesture anims from main characters of HL2 and the Episodes along with custom-made gestures
-Replaced scared01 anim
-Replaced Blast Pit dying scientist animations

Mis à jour le : 10 juin à 12h34

-Fixed accidental regression of guard shotgun anim

Mis à jour le : 9 juin à 15h16

-Added dynamic interactions between Marines and Vortigaunts/Alien Grunts

Mis à jour le : 18 déc. 2024 à 9h25

-Replaced a gesture in Clifford's scene with a matching Barney gesture

Mis à jour le : 11 déc. 2024 à 8h23

-Fixed guard walking/running + aiming pistol animations for real this time
-Attempted to fix guard pistol reloads not completing if interrupted
-Added back missing guard dynamic interactions (yes, again)
-Fixed Office Complex guard being instantly killed by the zombie during his intro scene

Mis à jour le : 10 déc. 2024 à 23h14

-Fully implemented male shared gestures into the Marine animation model (BMCE is no longer required to see these in action!)
-Reworked scripted marine choreography across the game with more gestures and full body animation
-Re-added missing guard walking/running + aiming pistol animations
-Slightly reworked guard shotgun animations
-Shotgun pump is now audible when a guard fires a shotgun

Mis à jour le : 10 mai 2024 à 8h18

-Re-implemented guard vs. zombie dynamic interactions that I accidentally removed

Mis à jour le : 2 aout 2023 à 14h23

-Added improvements for Motherlode scene in Surface Tension