Black Mesa
Improved Choreography
1–10 из 37
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Обновление: 28 авг в 8:57
автор: Citizen⁵

-Fixed new Agrunt-Marine interaction not working with shotgunner Marines

Обновление: 27 авг в 7:54
автор: Citizen⁵

-Added new dynamic interactions for Marines vs. Alien Grunts and Guards vs. Zombies

Обновление: 8 июл в 8:46
автор: Citizen⁵

-Fixed up several choreographed scenes using gesture anims from main characters of HL2 and the Episodes along with custom-made gestures
-Replaced scared01 anim
-Replaced Blast Pit dying scientist animations

Обновление: 10 июн в 12:34
автор: Citizen⁵

-Fixed accidental regression of guard shotgun anim

Обновление: 9 июн в 15:16
автор: Citizen⁵

-Added dynamic interactions between Marines and Vortigaunts/Alien Grunts

Обновление: 18 дек. 2024 г. в 9:25
автор: Citizen⁵

-Replaced a gesture in Clifford's scene with a matching Barney gesture

Обновление: 11 дек. 2024 г. в 8:23
автор: Citizen⁵

-Fixed guard walking/running + aiming pistol animations for real this time
-Attempted to fix guard pistol reloads not completing if interrupted
-Added back missing guard dynamic interactions (yes, again)
-Fixed Office Complex guard being instantly killed by the zombie during his intro scene

Обновление: 10 дек. 2024 г. в 23:14
автор: Citizen⁵

-Fully implemented male shared gestures into the Marine animation model (BMCE is no longer required to see these in action!)
-Reworked scripted marine choreography across the game with more gestures and full body animation
-Re-added missing guard walking/running + aiming pistol animations
-Slightly reworked guard shotgun animations
-Shotgun pump is now audible when a guard fires a shotgun

Обновление: 10 мая. 2024 г. в 8:18
автор: Citizen⁵

-Re-implemented guard vs. zombie dynamic interactions that I accidentally removed

Обновление: 2 авг. 2023 г. в 14:23

-Added improvements for Motherlode scene in Surface Tension