People Playground

People Playground

Powerful Personnel Mod
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更新于:2022 年 8 月 28 日 下午 1:36

Made coroutines unable to be permanently terminated.

更新于:2022 年 7 月 14 日 上午 1:02

very minor change to vehemens

更新于:2022 年 7 月 14 日 上午 12:46

Minor change to Velox.

更新于:2022 年 7 月 14 日 上午 12:36

Removed excess files, made entities less laggier alongside adding a delete button, tuned vehemens animations.

更新于:2022 年 6 月 28 日 上午 2:33

Less lag from previous update.

更新于:2022 年 6 月 27 日 上午 1:05

Made loops slower.

更新于:2022 年 6 月 22 日 上午 12:50

Patched Coroutines.

更新于:2022 年 6 月 11 日 上午 12:44

Partially fixed vehemens and returned a portion of his former range of motion as I am not entirely sure how to return him fully back to normal.

更新于:2022 年 6 月 9 日 下午 5:45

Fixed Calcitro and Velox after strength to mass ratio was implemented (which interfered with the entities already existing strength to mass variable) but yet to fix Vehemens

更新于:2021 年 12 月 13 日 下午 9:14

Patched update loops (not thread loops as adding one would create immense lag to the point of crashing the game in seconds despite it being thousands of times faster than an update or fixedupdate loop and to patch one a thread loop would most likely need to be used) and improved upon exsculpo and redshifting.