People Playground

People Playground

Powerful Personnel Mod
Viser 1–10 av 48 bidrag
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Oppdatering: 28. aug. 2022 @ 13.36

Made coroutines unable to be permanently terminated.

Oppdatering: 14. juli 2022 @ 1.02

very minor change to vehemens

Oppdatering: 14. juli 2022 @ 0.46

Minor change to Velox.

Oppdatering: 14. juli 2022 @ 0.36

Removed excess files, made entities less laggier alongside adding a delete button, tuned vehemens animations.

Oppdatering: 28. juni 2022 @ 2.33

Less lag from previous update.

Oppdatering: 27. juni 2022 @ 1.05

Made loops slower.

Oppdatering: 22. juni 2022 @ 0.50

Patched Coroutines.

Oppdatering: 11. juni 2022 @ 0.44

Partially fixed vehemens and returned a portion of his former range of motion as I am not entirely sure how to return him fully back to normal.

Oppdatering: 9. juni 2022 @ 17.45

Fixed Calcitro and Velox after strength to mass ratio was implemented (which interfered with the entities already existing strength to mass variable) but yet to fix Vehemens

Oppdatering: 13. des. 2021 @ 21.14

Patched update loops (not thread loops as adding one would create immense lag to the point of crashing the game in seconds despite it being thousands of times faster than an update or fixedupdate loop and to patch one a thread loop would most likely need to be used) and improved upon exsculpo and redshifting.