People Playground

People Playground

Powerful Personnel Mod
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Opdatering: 28. aug. 2022 kl. 13:36

Made coroutines unable to be permanently terminated.

Opdatering: 14. juli 2022 kl. 1:02

very minor change to vehemens

Opdatering: 14. juli 2022 kl. 0:46

Minor change to Velox.

Opdatering: 14. juli 2022 kl. 0:36

Removed excess files, made entities less laggier alongside adding a delete button, tuned vehemens animations.

Opdatering: 28. juni 2022 kl. 2:33

Less lag from previous update.

Opdatering: 27. juni 2022 kl. 1:05

Made loops slower.

Opdatering: 22. juni 2022 kl. 0:50

Patched Coroutines.

Opdatering: 11. juni 2022 kl. 0:44

Partially fixed vehemens and returned a portion of his former range of motion as I am not entirely sure how to return him fully back to normal.

Opdatering: 9. juni 2022 kl. 17:45

Fixed Calcitro and Velox after strength to mass ratio was implemented (which interfered with the entities already existing strength to mass variable) but yet to fix Vehemens

Opdatering: 13. dec. 2021 kl. 21:14

Patched update loops (not thread loops as adding one would create immense lag to the point of crashing the game in seconds despite it being thousands of times faster than an update or fixedupdate loop and to patch one a thread loop would most likely need to be used) and improved upon exsculpo and redshifting.