People Playground

People Playground

Powerful Personnel Mod
Ergebnisse 1–10 von 48
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Update: 28. Aug. 2022 um 13:36

Made coroutines unable to be permanently terminated.

Update: 14. Jul. 2022 um 1:02

very minor change to vehemens

Update: 14. Jul. 2022 um 0:46

Minor change to Velox.

Update: 14. Jul. 2022 um 0:36

Removed excess files, made entities less laggier alongside adding a delete button, tuned vehemens animations.

Update: 28. Jun. 2022 um 2:33

Less lag from previous update.

Update: 27. Jun. 2022 um 1:05

Made loops slower.

Update: 22. Jun. 2022 um 0:50

Patched Coroutines.

Update: 11. Jun. 2022 um 0:44

Partially fixed vehemens and returned a portion of his former range of motion as I am not entirely sure how to return him fully back to normal.

Update: 9. Jun. 2022 um 17:45

Fixed Calcitro and Velox after strength to mass ratio was implemented (which interfered with the entities already existing strength to mass variable) but yet to fix Vehemens

Update: 13. Dez. 2021 um 21:14

Patched update loops (not thread loops as adding one would create immense lag to the point of crashing the game in seconds despite it being thousands of times faster than an update or fixedupdate loop and to patch one a thread loop would most likely need to be used) and improved upon exsculpo and redshifting.