Stellaris

Stellaris

Space Exploitation
目前顯示第 11-20 項,共 48 項
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更新:2021 年 7 月 20 日 @ 下午 2:30

Fixed decisions not properly marking the planet as being unavailable for additional constructions.

Fixed a scripted trigger not checking all the flags I use to say that something is being built.

更新:2021 年 7 月 20 日 @ 下午 2:28

更新:2021 年 7 月 11 日 @ 上午 3:57

Fixed the options for disallowing automation to build certain things not working.

更新:2021 年 6 月 28 日 @ 下午 11:59

Some tweaks to calc spread to hopefully reduce the frequency and severity of lag spikes.

更新:2021 年 6 月 19 日 @ 下午 8:49

更新:2021 年 6 月 16 日 @ 下午 3:05

更新:2021 年 6 月 9 日 @ 上午 1:16

Reduced the bonus energy Gas Giants get from each Power Plant.

更新:2021 年 6 月 7 日 @ 下午 8:50

Removed planet class specific production bonuses for Strategic Resources, since they are locked to specific planets anyway. All Strategic Resource constructions now provide 1 of their SR.

Increased how much energy Strategic Resource constructions require. They now require 2 each, instead of 1.

更新:2021 年 6 月 1 日 @ 下午 3:13

Ice Asteroids can now have Crystal Mines built on them, as only being allowed on Crystal Asteroids is a bit much.

更新:2021 年 5 月 28 日 @ 上午 2:48