饥荒联机版

饥荒联机版

Playable Pets Essentials
正在显示第 11 - 20 项,共 138 项条目
< 1  2  3  4 ... 14 >
更新于:7 月 13 日 下午 1:52

-Mobs that properly use the playablepet component will now have the new playablepets hud shown to them.
-cleaned up modmain a bit.
-Added ability to pause playablepet abilities.
-Added two new "abilities": SHADOW_HIDE and FLYING.
-Added new states to SGpig_commonp
-Added new file "pp_debuffs"
-pp_ability_bar now plays a small animation when a corresponding key is pressed.

更新于:7 月 10 日 下午 5:44

-Spawn Protection will no longer alter character's, with the playablepet component, physics to avoid incompatibilities with mobs and custom physics.

更新于:7 月 3 日 下午 7:03

-Fixed oar states after a recent game update broke them.

更新于:5 月 17 日 上午 12:17

更新于:5 月 17 日 上午 12:06

-Added a temp fix for a crash with additional debug printing for the row state.

更新于:5 月 16 日 下午 7:32

-Fixed a crash regarding PlayablePets.GetExcludeTags.

更新于:2 月 28 日 上午 9:55

-(IA) fixed embarking/disembarking states.

更新于:2 月 17 日 下午 5:10

-RPC calls now include the cursor's position.
-Added DoAdvancedAttack function to combat component.
-Added PlayablePets.GetClampedPosition()
-Fixed PlayablePets.GetExcludeTags using the wrong tag for shadows.

更新于:2 月 10 日 上午 12:23

-Fixed a small error causing cooldowns to be shared to mob players using the playablepet component.

更新于:2 月 9 日 下午 3:29

-Fixed setskin 0 causing client crashes.
-Changed ability names to be more sensible and organized.
-Fixed crash regarding to toggling abilities.
-Added pig skeletons.
-Added throwerp and throwablep components from SW Pets.