Sid Meier's Civilization VI

Sid Meier's Civilization VI

Sailor Cat's Wondrous Goody Huts
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Actualización: 11 FEB 2021 a las 12:27 p. m.

Tiny but significant typo.

Actualización: 11 FEB 2021 a las 12:18 p. m.

Changed trigger event to fix for Sumeria, fixed civilian and support formation, removed barbarian raider from pool, updated improvement net (again) to account for industry and corporation, generally cleaned/pruned code.

Actualización: 9 FEB 2021 a las 4:05 p. m.

Fixed wilderness training infatuation with random unit.

Actualización: 8 FEB 2021 a las 6:51 p. m.

Units are no longer yeeted to wonders. Wonders are now appreciated from afar.

Actualización: 8 FEB 2021 a las 12:01 p. m.

Fixed geothermal fissure spawn.

Actualización: 6 FEB 2021 a las 5:20 p. m.

Updated catch to include units that already have the sight ability and units that already have a formation, plus a tiered formation mechanic to handle both corps and army.

Actualización: 6 FEB 2021 a las 9:27 a. m.

Changed the "map of the surrounding area" to an enhanced vision ability.

Actualización: 5 FEB 2021 a las 9:29 p. m.

Actualización: 5 FEB 2021 a las 3:03 p. m.

Forgot to comment out a line used for testing. Whoops.

Actualización: 5 FEB 2021 a las 2:57 p. m.

Added easy-to-edit options in Sailor_Goodies_Defines.sql