Stellaris
Arkchitecture Shipsets [Archived]
Hiển thị 1-10 trong 28 mục
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Cập nhật: 6 Thg02, 2022 @ 10:22am

Changes:
- Corrected Terrahuman Juggernaut scale from 0.8 to 0.9

Cập nhật: 5 Thg02, 2022 @ 10:28am

Changes:
- Added Biomass Crisis ship models
- Removed Biomass Destroyer scaling animation
- Minor code change to Terrahuman .asset file for consistency sake

Cập nhật: 8 Thg01, 2022 @ 11:01am

Changes:
- Added Terrahuman Become a Crisis Ship Models

Cập nhật: 22 Thg11, 2021 @ 11:05am

Changes:
- Updated thumbnail version to 3.2

Cập nhật: 22 Thg11, 2021 @ 10:54am

Changes:
- Updated version to 3.2.*

Cập nhật: 14 Thg09, 2021 @ 2:51pm

Changes:
- Refresh files for 3.1

Cập nhật: 20 Thg08, 2021 @ 1:49pm

Changes:
- Finished Biomass ACG compatibility

Cập nhật: 20 Thg08, 2021 @ 1:21pm

Changes:
- Temporary fix to Terrahuman Titan frames (ACG compatibility Side effect)
- Added some Biomass ACG models (Not fully complete yet)

Cập nhật: 16 Thg08, 2021 @ 1:26pm

Changes:
- Biomass Corvette Frame animation toned down to be less wavy

Cập nhật: 25 Thg07, 2021 @ 10:11pm

Changes:
- Terrahuman is now fully compatible for ACG use. (New models for Carrier, Supercarrier, Dreadnought and reworks for Titan, and Juggernaut models. Please use Downscaled patch for maximum compatibility.)
- Retouched one of the Terrahuman Corvette model to look more consistent and whole.
- Retouched Juggernaut and Titan models to remove some pieces that somewhat ruin the visual representation of the ship.