Stellaris
Arkchitecture Shipsets [Archived]
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Actualización: 6 FEB 2022 a las 10:22 a. m.

Changes:
- Corrected Terrahuman Juggernaut scale from 0.8 to 0.9

Actualización: 5 FEB 2022 a las 10:28 a. m.

Changes:
- Added Biomass Crisis ship models
- Removed Biomass Destroyer scaling animation
- Minor code change to Terrahuman .asset file for consistency sake

Actualización: 8 ENE 2022 a las 11:01 a. m.

Changes:
- Added Terrahuman Become a Crisis Ship Models

Actualización: 22 NOV 2021 a las 11:05 a. m.

Changes:
- Updated thumbnail version to 3.2

Actualización: 22 NOV 2021 a las 10:54 a. m.

Changes:
- Updated version to 3.2.*

Actualización: 14 SEP 2021 a las 2:51 p. m.

Changes:
- Refresh files for 3.1

Actualización: 20 AGO 2021 a las 1:49 p. m.

Changes:
- Finished Biomass ACG compatibility

Actualización: 20 AGO 2021 a las 1:21 p. m.

Changes:
- Temporary fix to Terrahuman Titan frames (ACG compatibility Side effect)
- Added some Biomass ACG models (Not fully complete yet)

Actualización: 16 AGO 2021 a las 1:26 p. m.

Changes:
- Biomass Corvette Frame animation toned down to be less wavy

Actualización: 25 JUL 2021 a las 10:11 p. m.

Changes:
- Terrahuman is now fully compatible for ACG use. (New models for Carrier, Supercarrier, Dreadnought and reworks for Titan, and Juggernaut models. Please use Downscaled patch for maximum compatibility.)
- Retouched one of the Terrahuman Corvette model to look more consistent and whole.
- Retouched Juggernaut and Titan models to remove some pieces that somewhat ruin the visual representation of the ship.