Stellaris

Stellaris

Arkchitecture Shipsets [Archived]
目前顯示第 1-10 項,共 28 項
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更新:2022 年 2 月 6 日 @ 上午 10:22

Changes:
- Corrected Terrahuman Juggernaut scale from 0.8 to 0.9

更新:2022 年 2 月 5 日 @ 上午 10:28

Changes:
- Added Biomass Crisis ship models
- Removed Biomass Destroyer scaling animation
- Minor code change to Terrahuman .asset file for consistency sake

更新:2022 年 1 月 8 日 @ 上午 11:01

Changes:
- Added Terrahuman Become a Crisis Ship Models

更新:2021 年 11 月 22 日 @ 上午 11:05

Changes:
- Updated thumbnail version to 3.2

更新:2021 年 11 月 22 日 @ 上午 10:54

Changes:
- Updated version to 3.2.*

更新:2021 年 9 月 14 日 @ 下午 2:51

Changes:
- Refresh files for 3.1

更新:2021 年 8 月 20 日 @ 下午 1:49

Changes:
- Finished Biomass ACG compatibility

更新:2021 年 8 月 20 日 @ 下午 1:21

Changes:
- Temporary fix to Terrahuman Titan frames (ACG compatibility Side effect)
- Added some Biomass ACG models (Not fully complete yet)

更新:2021 年 8 月 16 日 @ 下午 1:26

Changes:
- Biomass Corvette Frame animation toned down to be less wavy

更新:2021 年 7 月 25 日 @ 下午 10:11

Changes:
- Terrahuman is now fully compatible for ACG use. (New models for Carrier, Supercarrier, Dreadnought and reworks for Titan, and Juggernaut models. Please use Downscaled patch for maximum compatibility.)
- Retouched one of the Terrahuman Corvette model to look more consistent and whole.
- Retouched Juggernaut and Titan models to remove some pieces that somewhat ruin the visual representation of the ship.