Sid Meier's Civilization VI

Sid Meier's Civilization VI

Random Uniques
目前顯示第 1-4 項,共 4 項
更新:2021 年 8 月 29 日 @ 上午 12:26

Added additional artdef/dep files to fix buildings that were set to be civilization specific - which resulted in red exclamation marks in the game instead of proper artwork.
Updated random function to Game.GetRandNum instead of TerrainBuilder.GetRandomNumber to hopefully avoid MP desyncs.

更新:2021 年 4 月 25 日 @ 下午 12:28

Made so feitoria and pa improvements are always buildable if the unique units that can build them are unlocked.
Fixed bug that could unlock comandante general as a buildable unit.

更新:2021 年 1 月 15 日 @ 下午 10:42

Removed some old code that is incompatible with base game.

更新:2021 年 1 月 14 日 @ 下午 8:55

First Release