Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Uppdatering: 29 aug, 2021 @ 0:26

Added additional artdef/dep files to fix buildings that were set to be civilization specific - which resulted in red exclamation marks in the game instead of proper artwork.
Updated random function to Game.GetRandNum instead of TerrainBuilder.GetRandomNumber to hopefully avoid MP desyncs.

Uppdatering: 25 apr, 2021 @ 12:28

Made so feitoria and pa improvements are always buildable if the unique units that can build them are unlocked.
Fixed bug that could unlock comandante general as a buildable unit.

Uppdatering: 15 jan, 2021 @ 22:42

Removed some old code that is incompatible with base game.

Uppdatering: 14 jan, 2021 @ 20:55

First Release