Crusader Kings III

Crusader Kings III

Deity Doctrine
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Pembaruan: 16 Jul 2023 @ 2:06pm

-Changed the on action fix_deity_doctrine to dd_fix_deity_doctrine to give it a more unique name

Pembaruan: 16 Jul 2023 @ 1:56pm

-Cleaned up some triggers
-Made it easier for others to modify the code that determines the deity doctrines of a faith

Pembaruan: 13 Mei 2023 @ 3:55pm

-Updated for 1.9
-Mod now plays nicer with mods that add one of these deity doctrines to a faith
-Less likely for pagan wanders to jump across the map

Pembaruan: 2 Des 2022 @ 5:08pm

-Updated for 1.8

Pembaruan: 8 Sep 2022 @ 2:55pm

-Updated for 1.7

Pembaruan: 13 Jul 2022 @ 12:23am

-fixed Monotheism's description for Bori and Jainism

Pembaruan: 31 Mei 2022 @ 9:27pm

-Fixed it so same Head of Faith Muslims see each other as righteous

Pembaruan: 31 Mei 2022 @ 6:28pm

-Updated for 1.6 including giving Euskal Erlijioa unique Bitheism localisation based on the Syncretism tenet (or lack of a Syncretism tenet)

Pembaruan: 1 Apr 2022 @ 4:15pm

-Behafardism changed to be monotheism
-Yumaism changed to henotheism
-Paganism changed to pantheism
-Added unique localizations for a multitude of religion and deity doctrine combos

Pembaruan: 8 Feb 2022 @ 11:06am

-updated for 1.5
-made lost wanders more like to wander to realms that make sense
-added UNIUI variable to make cross mod compatibility easier