Crusader Kings III

Crusader Kings III

Deity Doctrine
Näytetään 11–20 / 24
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Päivitys: 16.7.2023 klo 14.06

-Changed the on action fix_deity_doctrine to dd_fix_deity_doctrine to give it a more unique name

Päivitys: 16.7.2023 klo 13.56

-Cleaned up some triggers
-Made it easier for others to modify the code that determines the deity doctrines of a faith

Päivitys: 13.5.2023 klo 15.55

-Updated for 1.9
-Mod now plays nicer with mods that add one of these deity doctrines to a faith
-Less likely for pagan wanders to jump across the map

Päivitys: 2.12.2022 klo 17.08

-Updated for 1.8

Päivitys: 8.9.2022 klo 14.55

-Updated for 1.7

Päivitys: 13.7.2022 klo 0.23

-fixed Monotheism's description for Bori and Jainism

Päivitys: 31.5.2022 klo 21.27

-Fixed it so same Head of Faith Muslims see each other as righteous

Päivitys: 31.5.2022 klo 18.28

-Updated for 1.6 including giving Euskal Erlijioa unique Bitheism localisation based on the Syncretism tenet (or lack of a Syncretism tenet)

Päivitys: 1.4.2022 klo 16.15

-Behafardism changed to be monotheism
-Yumaism changed to henotheism
-Paganism changed to pantheism
-Added unique localizations for a multitude of religion and deity doctrine combos

Päivitys: 8.2.2022 klo 11.06

-updated for 1.5
-made lost wanders more like to wander to realms that make sense
-added UNIUI variable to make cross mod compatibility easier