Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World DELUXE
21–30 из 33
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Обновление: 25 мая. 2021 г. в 7:28

Chateau buff giving it defence.

Обновление: 24 мая. 2021 г. в 11:11

1. Maya bufff: Maya's bonuses extends 9 tiles from capital instead of 6.
2. AI prioratise preserves.
3. Ecologist agenda added. Strong bias for Environmentalist and Ecologist agendas for AI.
4. Minor bugfix for National Monuments policy card.

Обновление: 22 мая. 2021 г. в 2:15

Added Eco victory and World Rankings UI

Обновление: 21 мая. 2021 г. в 12:59

1. Mekewap can be built on forest.
2. Colossal Head can only be built in jungle. (Not forest anymore).

Обновление: 20 мая. 2021 г. в 6:01

BUGFIX: feitoria gold bonus was being added on reload.

Обновление: 19 мая. 2021 г. в 6:26

1. Constructing feitorias grant 500 gold.
2. Increased max. religions to 4.

Обновление: 2 мая. 2021 г. в 13:41

1. Added Armagh city-state (and natural wonders from Vikings DLC).
2. Added Scotland as playable civ.

Обновление: 30 апр. 2021 г. в 4:20

BugFix: added criteria for Preserve configs. [DEVNOTE]

Обновление: 29 апр. 2021 г. в 14:22

Added support for Preserves (along with dependency on Vietnam & Kublai Khan Pack).

Обновление: 26 мар. 2021 г. в 3:15

Added Portugal.