Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World DELUXE
Viser 21–30 av 33 bidrag
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Oppdatering: 25. mai 2021 @ 7.28

Chateau buff giving it defence.

Oppdatering: 24. mai 2021 @ 11.11

1. Maya bufff: Maya's bonuses extends 9 tiles from capital instead of 6.
2. AI prioratise preserves.
3. Ecologist agenda added. Strong bias for Environmentalist and Ecologist agendas for AI.
4. Minor bugfix for National Monuments policy card.

Oppdatering: 22. mai 2021 @ 2.15

Added Eco victory and World Rankings UI

Oppdatering: 21. mai 2021 @ 12.59

1. Mekewap can be built on forest.
2. Colossal Head can only be built in jungle. (Not forest anymore).

Oppdatering: 20. mai 2021 @ 6.01

BUGFIX: feitoria gold bonus was being added on reload.

Oppdatering: 19. mai 2021 @ 6.26

1. Constructing feitorias grant 500 gold.
2. Increased max. religions to 4.

Oppdatering: 2. mai 2021 @ 13.41

1. Added Armagh city-state (and natural wonders from Vikings DLC).
2. Added Scotland as playable civ.

Oppdatering: 30. apr. 2021 @ 4.20

BugFix: added criteria for Preserve configs. [DEVNOTE]

Oppdatering: 29. apr. 2021 @ 14.22

Added support for Preserves (along with dependency on Vietnam & Kublai Khan Pack).

Oppdatering: 26. mars 2021 @ 3.15

Added Portugal.