Left 4 Dead 2

Left 4 Dead 2

Unified Charger Skeleton
Hiển thị 1-10 trong 10 mục
Cập nhật: 24 Thg10 @ 11:11pm
bởi Despair

-removed ragdoll files (so make sure you sub to one of the new ragdoll addons)

Cập nhật: 27 Thg02, 2024 @ 1:57am
bởi Despair

-added my new sequences to the sequence order for the locational flinches plugin
-added anim include for locational flinches plugin

Cập nhật: 23 Thg06, 2023 @ 6:45am

-added fix for inccorect hitbox group numbers

Cập nhật: 30 Thg12, 2022 @ 5:20am

-redid jigglebone properties
-updated viewmodel (added tls look_poses and trans_run/idle from charger for right arm and jockey for little arm)

Cập nhật: 19 Thg02, 2022 @ 4:57am

-"reverted" the adjusted rotation of the foot bones across all 3 SI models so that they're now exactly on mark with the original foot bones angles, but still adjusted to fit the Survivor/L4D1 SI rotation scheme (previously I'd rotated them 15/20 degrees off unneccesarily - if you have a mod using this skeleton, sorry but you'll have to adjust the rotation of the foot bones)
- restored the original foot hitbox dimensions now that the foot bones are rotated properly (doesn't actually apply to the Jockey since his hitbox was already/is on the original L4D2 SI skeleton due to a merging bug during riding)

Cập nhật: 15 Thg12, 2021 @ 11:40pm

-fixed sequence misorder due to new ladder aimmatrix

Cập nhật: 19 Thg05, 2021 @ 5:00am

-added modified first person arms

Cập nhật: 4 Thg01, 2021 @ 12:50am

-added jigglebones to overalls as were seemingly present in very early renditions of the model (used overall bones that could be found in a few select animations included with the source files for the Charger from the SDK)

Cập nhật: 1 Thg01, 2021 @ 6:29pm

-fixed broken hitboxes

Cập nhật: 31 Thg12, 2020 @ 11:23pm