Left 4 Dead 2

Left 4 Dead 2

Unified Charger Skeleton
Zobrazuje se 1–9 z 9 položek
Aktualizace: 27. úno. 2024 v 1.57

-added my new sequences to the sequence order for the locational flinches plugin
-added anim include for locational flinches plugin

Aktualizace: 23. čvn. 2023 v 6.45

-added fix for inccorect hitbox group numbers

Aktualizace: 30. pro. 2022 v 5.20

-redid jigglebone properties
-updated viewmodel (added tls look_poses and trans_run/idle from charger for right arm and jockey for little arm)

Aktualizace: 19. úno. 2022 v 4.57

-"reverted" the adjusted rotation of the foot bones across all 3 SI models so that they're now exactly on mark with the original foot bones angles, but still adjusted to fit the Survivor/L4D1 SI rotation scheme (previously I'd rotated them 15/20 degrees off unneccesarily - if you have a mod using this skeleton, sorry but you'll have to adjust the rotation of the foot bones)
- restored the original foot hitbox dimensions now that the foot bones are rotated properly (doesn't actually apply to the Jockey since his hitbox was already/is on the original L4D2 SI skeleton due to a merging bug during riding)

Aktualizace: 15. pro. 2021 v 23.40

-fixed sequence misorder due to new ladder aimmatrix

Aktualizace: 19. kvě. 2021 v 5.00

-added modified first person arms

Aktualizace: 4. led. 2021 v 0.50

-added jigglebones to overalls as were seemingly present in very early renditions of the model (used overall bones that could be found in a few select animations included with the source files for the Charger from the SDK)

Aktualizace: 1. led. 2021 v 18.29

-fixed broken hitboxes

Aktualizace: 31. pro. 2020 v 23.23