Left 4 Dead 2
Unified Charger Skeleton
Εμφάνιση 1-9 από 9 καταχωρίσεις
Ενημέρωση: 27 Φεβ 2024 στις 1:57

-added my new sequences to the sequence order for the locational flinches plugin
-added anim include for locational flinches plugin

Ενημέρωση: 23 Ιουν 2023 στις 6:45

-added fix for inccorect hitbox group numbers

Ενημέρωση: 30 Δεκ 2022 στις 5:20

-redid jigglebone properties
-updated viewmodel (added tls look_poses and trans_run/idle from charger for right arm and jockey for little arm)

Ενημέρωση: 19 Φεβ 2022 στις 4:57

-"reverted" the adjusted rotation of the foot bones across all 3 SI models so that they're now exactly on mark with the original foot bones angles, but still adjusted to fit the Survivor/L4D1 SI rotation scheme (previously I'd rotated them 15/20 degrees off unneccesarily - if you have a mod using this skeleton, sorry but you'll have to adjust the rotation of the foot bones)
- restored the original foot hitbox dimensions now that the foot bones are rotated properly (doesn't actually apply to the Jockey since his hitbox was already/is on the original L4D2 SI skeleton due to a merging bug during riding)

Ενημέρωση: 15 Δεκ 2021 στις 23:40

-fixed sequence misorder due to new ladder aimmatrix

Ενημέρωση: 19 Μαϊ 2021 στις 5:00

-added modified first person arms

Ενημέρωση: 4 Ιαν 2021 στις 0:50

-added jigglebones to overalls as were seemingly present in very early renditions of the model (used overall bones that could be found in a few select animations included with the source files for the Charger from the SDK)

Ενημέρωση: 1 Ιαν 2021 στις 18:29

-fixed broken hitboxes

Ενημέρωση: 31 Δεκ 2020 στις 23:23