Left 4 Dead 2
Unified Charger Skeleton
Показані результати 1–10 із 10
Оновлено: 24 жовт. о 23:11
автор: Despair

-removed ragdoll files (so make sure you sub to one of the new ragdoll addons)

Оновлено: 27 лют. 2024 о 1:57
автор: Despair

-added my new sequences to the sequence order for the locational flinches plugin
-added anim include for locational flinches plugin

Оновлено: 23 черв. 2023 о 6:45

-added fix for inccorect hitbox group numbers

Оновлено: 30 груд. 2022 о 5:20

-redid jigglebone properties
-updated viewmodel (added tls look_poses and trans_run/idle from charger for right arm and jockey for little arm)

Оновлено: 19 лют. 2022 о 4:57

-"reverted" the adjusted rotation of the foot bones across all 3 SI models so that they're now exactly on mark with the original foot bones angles, but still adjusted to fit the Survivor/L4D1 SI rotation scheme (previously I'd rotated them 15/20 degrees off unneccesarily - if you have a mod using this skeleton, sorry but you'll have to adjust the rotation of the foot bones)
- restored the original foot hitbox dimensions now that the foot bones are rotated properly (doesn't actually apply to the Jockey since his hitbox was already/is on the original L4D2 SI skeleton due to a merging bug during riding)

Оновлено: 15 груд. 2021 о 23:40

-fixed sequence misorder due to new ladder aimmatrix

Оновлено: 19 трав. 2021 о 5:00

-added modified first person arms

Оновлено: 4 січ. 2021 о 0:50

-added jigglebones to overalls as were seemingly present in very early renditions of the model (used overall bones that could be found in a few select animations included with the source files for the Charger from the SDK)

Оновлено: 1 січ. 2021 о 18:29

-fixed broken hitboxes

Оновлено: 31 груд. 2020 о 23:23