Battlezone: Combat Commander

Battlezone: Combat Commander

TOTAL COMMAND - Battlezone 1998, The Red Odyssey, Rise of the Black Dogs
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Update: 28 Jun, 2022 @ 5:50pm

Update: 9 Jun, 2022 @ 1:41pm

Update: 29 May, 2022 @ 11:00am

ss05 Escape from Mars - fixed an error (variable name) for the dropship at the end of the mission. Dropship should arrive properly now. Fix should not harm savegames made before dropship arrival.

Update: 29 May, 2022 @ 10:25am

rb08 Punishing the Black Dogs - added to load() changes to ally() and unally() so that they stay. This should help fix some save loads.

Update: 12 May, 2022 @ 5:06pm

RB06 Clear the Path - Must now have 80 scrap capacity (2 pools deployed) and shrunk trip radius at central redeploy location in addition to pre-esxisting trigger requirements. Not sure if this will make a lot of difference, but is meant to provide a little extra help to be ready to redeploy.

Update: 6 May, 2022 @ 9:29am

Reverted previous changes except for dw03 Spilt Milk

Update: 5 May, 2022 @ 7:04pm

THIS HAS BEEN REVERTED except for dw05
(keeping notes for rev history)
FIXED when loading a game file, to ensure that a change in ally status between teams (usually non-player), will load properly (they apparently were not before this fix). Affected mission scripts:
dw03 Spilt Milk
rb07 Reclaim Our Base
rb08 Punishing the Black Dogs
rs04 From Out of Nowhere
rs06 Out There Somewhere
rs07 Leave Home
ss13 Three Beacons
Hopefully this will not hurt savegame loads (b/c the fix isn't actually saved), it occurs on a load with the new script.

Update: 4 May, 2022 @ 7:30pm

RB08 Punish Black Dogs - Fix to ejecting player from SAV consistently at end phase.

Update: 3 May, 2022 @ 6:11pm

BD04 Mammoth Project - Have removed the player RPG once the player occupies the Mammoth. With it, last phase can be too easy so removed at that stage for better challenge.

Update: 28 Apr, 2022 @ 9:45am

SS06 - Behind Enemy Lines - reworked Razor 1 PILOT section for more thoroughness. Hopefully won't affect savegames.