Arma 3
Aridin's Assets
Viser 31-40 af 91 forekomster
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Opdatering: 18. apr. 2023 kl. 21:22

-hotfix, spelling is hard

Opdatering: 18. apr. 2023 kl. 21:13

-Added addon setting to force side relations (had a niche need for this)

Loadout settings from previous update are still work in progress, they don't currently work on dedicated servers. Will continue to work on.

Opdatering: 11. apr. 2023 kl. 13:00

-Reworked and fixed scripts
Respawn loadout script can be enabled through Addon Options

Additional scripts included allow saving and loading of loadouts through interactions. I've used these to allow players to load a set kit out in the field by adding the load loadout script to a resupply vehicle.

[this, "loadout", "player"] call ARDN_fnc_saveLoadout;
[this, "loadout", "player", 5] call ARDN_fnc_loadLoadout;
Parameter(s):
0: object to add the interaction on to
1: name to be displayed (also determines the variable used to save the loadout)
2: where to save the loadout ("missionProfileNamespace", "profileNamespace", "player")
3: loadout variable name (abreviate name, no spaces)
4: hold action duration (number) (only for loadLoadout)

Opdatering: 10. apr. 2023 kl. 22:29

Opdatering: 8. apr. 2023 kl. 14:17

-added functions related to saving, loading and repsawning loadouts.

Opdatering: 9. mar. 2023 kl. 16:53

-added Crayola Clan insignia

Opdatering: 2. okt. 2022 kl. 23:34

-spooky

Opdatering: 28. juli 2022 kl. 10:53

-Trauma Kit application time is now an Addon setting (first time implementing CBA settings, hopefully everything works as intended)

Opdatering: 25. juli 2022 kl. 23:59

-Rhino Horn textures fixed
-Trauma Kits tweaked

Opdatering: 20. juli 2022 kl. 12:36

-fixed missing texture errors