Arma 3
Aridin's Assets
Ergebnisse 31–40 von 91
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Update: 18. Apr. 2023 um 21:22

-hotfix, spelling is hard

Update: 18. Apr. 2023 um 21:13

-Added addon setting to force side relations (had a niche need for this)

Loadout settings from previous update are still work in progress, they don't currently work on dedicated servers. Will continue to work on.

Update: 11. Apr. 2023 um 13:00

-Reworked and fixed scripts
Respawn loadout script can be enabled through Addon Options

Additional scripts included allow saving and loading of loadouts through interactions. I've used these to allow players to load a set kit out in the field by adding the load loadout script to a resupply vehicle.

[this, "loadout", "player"] call ARDN_fnc_saveLoadout;
[this, "loadout", "player", 5] call ARDN_fnc_loadLoadout;
Parameter(s):
0: object to add the interaction on to
1: name to be displayed (also determines the variable used to save the loadout)
2: where to save the loadout ("missionProfileNamespace", "profileNamespace", "player")
3: loadout variable name (abreviate name, no spaces)
4: hold action duration (number) (only for loadLoadout)

Update: 10. Apr. 2023 um 22:29

Update: 8. Apr. 2023 um 14:17

-added functions related to saving, loading and repsawning loadouts.

Update: 9. Mrz. 2023 um 16:53

-added Crayola Clan insignia

Update: 2. Okt. 2022 um 23:34

-spooky

Update: 28. Jul. 2022 um 10:53

-Trauma Kit application time is now an Addon setting (first time implementing CBA settings, hopefully everything works as intended)

Update: 25. Jul. 2022 um 23:59

-Rhino Horn textures fixed
-Trauma Kits tweaked

Update: 20. Jul. 2022 um 12:36

-fixed missing texture errors