武装突袭3

武装突袭3

Aridin's Assets
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更新于:2023 年 4 月 18 日 下午 9:22

-hotfix, spelling is hard

更新于:2023 年 4 月 18 日 下午 9:13

-Added addon setting to force side relations (had a niche need for this)

Loadout settings from previous update are still work in progress, they don't currently work on dedicated servers. Will continue to work on.

更新于:2023 年 4 月 11 日 下午 1:00

-Reworked and fixed scripts
Respawn loadout script can be enabled through Addon Options

Additional scripts included allow saving and loading of loadouts through interactions. I've used these to allow players to load a set kit out in the field by adding the load loadout script to a resupply vehicle.

[this, "loadout", "player"] call ARDN_fnc_saveLoadout;
[this, "loadout", "player", 5] call ARDN_fnc_loadLoadout;
Parameter(s):
0: object to add the interaction on to
1: name to be displayed (also determines the variable used to save the loadout)
2: where to save the loadout ("missionProfileNamespace", "profileNamespace", "player")
3: loadout variable name (abreviate name, no spaces)
4: hold action duration (number) (only for loadLoadout)

更新于:2023 年 4 月 10 日 下午 10:29

更新于:2023 年 4 月 8 日 下午 2:17

-added functions related to saving, loading and repsawning loadouts.

更新于:2023 年 3 月 9 日 下午 4:53

-added Crayola Clan insignia

更新于:2022 年 10 月 2 日 下午 11:34

-spooky

更新于:2022 年 7 月 28 日 上午 10:53

-Trauma Kit application time is now an Addon setting (first time implementing CBA settings, hopefully everything works as intended)

更新于:2022 年 7 月 25 日 下午 11:59

-Rhino Horn textures fixed
-Trauma Kits tweaked

更新于:2022 年 7 月 20 日 下午 12:36

-fixed missing texture errors