Arma 3
Aridin's Assets
Visualizzazione di 31-40 elementi su 91
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Aggiornamento: 18 apr 2023, 21:22

-hotfix, spelling is hard

Aggiornamento: 18 apr 2023, 21:13

-Added addon setting to force side relations (had a niche need for this)

Loadout settings from previous update are still work in progress, they don't currently work on dedicated servers. Will continue to work on.

Aggiornamento: 11 apr 2023, 13:00

-Reworked and fixed scripts
Respawn loadout script can be enabled through Addon Options

Additional scripts included allow saving and loading of loadouts through interactions. I've used these to allow players to load a set kit out in the field by adding the load loadout script to a resupply vehicle.

[this, "loadout", "player"] call ARDN_fnc_saveLoadout;
[this, "loadout", "player", 5] call ARDN_fnc_loadLoadout;
Parameter(s):
0: object to add the interaction on to
1: name to be displayed (also determines the variable used to save the loadout)
2: where to save the loadout ("missionProfileNamespace", "profileNamespace", "player")
3: loadout variable name (abreviate name, no spaces)
4: hold action duration (number) (only for loadLoadout)

Aggiornamento: 10 apr 2023, 22:29

Aggiornamento: 8 apr 2023, 14:17

-added functions related to saving, loading and repsawning loadouts.

Aggiornamento: 9 mar 2023, 16:53

-added Crayola Clan insignia

Aggiornamento: 2 ott 2022, 23:34

-spooky

Aggiornamento: 28 lug 2022, 10:53

-Trauma Kit application time is now an Addon setting (first time implementing CBA settings, hopefully everything works as intended)

Aggiornamento: 25 lug 2022, 23:59

-Rhino Horn textures fixed
-Trauma Kits tweaked

Aggiornamento: 20 lug 2022, 12:36

-fixed missing texture errors