Left 4 Dead 2

Left 4 Dead 2

L4D2 Script | MG & GL Reserve Ammo Increase Script (w/ Increased GL Damage)
Se afișează 1-7 din 7 intrări
Actualizare: 17 mart. 2024 @ 12:46

v2.0.3
VSLibs Test.
Added some VScripts and VSLibs stuffs anyway.

ATTENTION
This version is experimental version. I'm not "EXPERIMENTAL" texts inserted on version value, but it's actually "experimental" version.
Maybe something is fixed or still nothing happened.

Actualizare: 17 mart. 2024 @ 12:06

v2.0.2
VSLibs Test.
Added .../scripts/vscripts/VSLibs

ATTENTION
This version is experimental version. I'm not "EXPERIMENTAL" texts inserted on version value, but it's actually "experimental" version.
Maybe something is fixed or still nothing happened.

Actualizare: 17 mart. 2024 @ 11:52

v2.0.1
VSLibs Test.
Added .../scripts/vscripts/server.nut file

ATTENTION
This version is experimental version. I'm not "EXPERIMENTAL" texts inserted on version value, but it's actually "experimental" version.
Maybe something is fixed or still nothing happened.

Actualizare: 14 mart. 2024 @ 22:39

v2.0.0
Updated the M60 and Grenade Launcher's reserve ammo.

M60
- Previous: 900
- Now: 3,000

Grenade Launcher
- Previous: 240
- Now: 480

And increased grenade launcher's damage is bonus.
- General damage: 1,500 (All gamemodes without it's Realism based)
- in Realism: 5,000 (All Realism gamemodes)

Actualizare: 4 mart. 2021 @ 17:22

v1.0.6 Update

Increased 100 more MG reserve ammo.
(Before: 800 -> After: 900)

Now we can hold 1k MG ammo.

Actualizare: 15 mai 2020 @ 3:40

v1.0.5
Little bit hotfixed.

Actualizare: 29 apr. 2020 @ 3:26