Left 4 Dead 2

Left 4 Dead 2

L4D2 Script | MG & GL Reserve Ammo Increase Script (w/ Increased GL Damage)
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Pembaruan: 17 Mar 2024 @ 12:46pm
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v2.0.3
VSLibs Test.
Added some VScripts and VSLibs stuffs anyway.

ATTENTION
This version is experimental version. I'm not "EXPERIMENTAL" texts inserted on version value, but it's actually "experimental" version.
Maybe something is fixed or still nothing happened.

Pembaruan: 17 Mar 2024 @ 12:06pm
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v2.0.2
VSLibs Test.
Added .../scripts/vscripts/VSLibs

ATTENTION
This version is experimental version. I'm not "EXPERIMENTAL" texts inserted on version value, but it's actually "experimental" version.
Maybe something is fixed or still nothing happened.

Pembaruan: 17 Mar 2024 @ 11:52am
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v2.0.1
VSLibs Test.
Added .../scripts/vscripts/server.nut file

ATTENTION
This version is experimental version. I'm not "EXPERIMENTAL" texts inserted on version value, but it's actually "experimental" version.
Maybe something is fixed or still nothing happened.

Pembaruan: 14 Mar 2024 @ 10:39pm
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v2.0.0
Updated the M60 and Grenade Launcher's reserve ammo.

M60
- Previous: 900
- Now: 3,000

Grenade Launcher
- Previous: 240
- Now: 480

And increased grenade launcher's damage is bonus.
- General damage: 1,500 (All gamemodes without it's Realism based)
- in Realism: 5,000 (All Realism gamemodes)

Pembaruan: 4 Mar 2021 @ 5:22pm

v1.0.6 Update

Increased 100 more MG reserve ammo.
(Before: 800 -> After: 900)

Now we can hold 1k MG ammo.

Pembaruan: 15 Mei 2020 @ 3:40am

v1.0.5
Little bit hotfixed.

Pembaruan: 29 Apr 2020 @ 3:26am