Left 4 Dead 2

Left 4 Dead 2

L4D2 Script | MG & GL Reserve Ammo Increase Script (w/ Increased GL Damage)
Affichage des entrées 1-7 sur 7
Mis à jour le : 17 mars 2024 à 12h46

v2.0.3
VSLibs Test.
Added some VScripts and VSLibs stuffs anyway.

ATTENTION
This version is experimental version. I'm not "EXPERIMENTAL" texts inserted on version value, but it's actually "experimental" version.
Maybe something is fixed or still nothing happened.

Mis à jour le : 17 mars 2024 à 12h06

v2.0.2
VSLibs Test.
Added .../scripts/vscripts/VSLibs

ATTENTION
This version is experimental version. I'm not "EXPERIMENTAL" texts inserted on version value, but it's actually "experimental" version.
Maybe something is fixed or still nothing happened.

Mis à jour le : 17 mars 2024 à 11h52

v2.0.1
VSLibs Test.
Added .../scripts/vscripts/server.nut file

ATTENTION
This version is experimental version. I'm not "EXPERIMENTAL" texts inserted on version value, but it's actually "experimental" version.
Maybe something is fixed or still nothing happened.

Mis à jour le : 14 mars 2024 à 22h39

v2.0.0
Updated the M60 and Grenade Launcher's reserve ammo.

M60
- Previous: 900
- Now: 3,000

Grenade Launcher
- Previous: 240
- Now: 480

And increased grenade launcher's damage is bonus.
- General damage: 1,500 (All gamemodes without it's Realism based)
- in Realism: 5,000 (All Realism gamemodes)

Mis à jour le : 4 mars 2021 à 17h22

v1.0.6 Update

Increased 100 more MG reserve ammo.
(Before: 800 -> After: 900)

Now we can hold 1k MG ammo.

Mis à jour le : 15 mai 2020 à 3h40

v1.0.5
Little bit hotfixed.

Mis à jour le : 29 avr. 2020 à 3h26