Left 4 Dead 2
L4D2 Script | MG & GL Reserve Ammo Increase Script (w/ Increased GL Damage)
Εμφάνιση 1-7 από 7 καταχωρίσεις
Ενημέρωση: 17 Μαρ 2024 στις 12:46

v2.0.3
VSLibs Test.
Added some VScripts and VSLibs stuffs anyway.

ATTENTION
This version is experimental version. I'm not "EXPERIMENTAL" texts inserted on version value, but it's actually "experimental" version.
Maybe something is fixed or still nothing happened.

Ενημέρωση: 17 Μαρ 2024 στις 12:06

v2.0.2
VSLibs Test.
Added .../scripts/vscripts/VSLibs

ATTENTION
This version is experimental version. I'm not "EXPERIMENTAL" texts inserted on version value, but it's actually "experimental" version.
Maybe something is fixed or still nothing happened.

Ενημέρωση: 17 Μαρ 2024 στις 11:52

v2.0.1
VSLibs Test.
Added .../scripts/vscripts/server.nut file

ATTENTION
This version is experimental version. I'm not "EXPERIMENTAL" texts inserted on version value, but it's actually "experimental" version.
Maybe something is fixed or still nothing happened.

Ενημέρωση: 14 Μαρ 2024 στις 22:39

v2.0.0
Updated the M60 and Grenade Launcher's reserve ammo.

M60
- Previous: 900
- Now: 3,000

Grenade Launcher
- Previous: 240
- Now: 480

And increased grenade launcher's damage is bonus.
- General damage: 1,500 (All gamemodes without it's Realism based)
- in Realism: 5,000 (All Realism gamemodes)

Ενημέρωση: 4 Μαρ 2021 στις 17:22

v1.0.6 Update

Increased 100 more MG reserve ammo.
(Before: 800 -> After: 900)

Now we can hold 1k MG ammo.

Ενημέρωση: 15 Μαϊ 2020 στις 3:40

v1.0.5
Little bit hotfixed.

Ενημέρωση: 29 Απρ 2020 στις 3:26