Starbound

Starbound

Boss Threat Level 10
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Uppdatering: 13 jul, 2023 @ 13:57

-Removed the "protection" for armor modifiers, now it depends on which mods you have.

Uppdatering: 6 feb, 2021 @ 9:11

-Fixed "Erchius Boss Gate" crashing the world.

Uppdatering: 5 jan, 2021 @ 7:28

Uppdatering: 6 sep, 2020 @ 11:24

Uppdatering: 25 maj, 2020 @ 10:04

-Erchius mining facility's laser should now deal about a 5th of the boss's health.

Uppdatering: 6 maj, 2020 @ 12:56

-If using RPGGrowth, NPC armor is reduced to 95 for tier 10. (from 99.9, because it made NPCs almost immune)
(Vanilla is about 86)
-If using a mod that grants 100 armor with tier 10 then it's been reduced to account for peacekeeper augment 3.
-Tier 9 now grants 85 armor max and tier 10 grants 90, with peacekeeper augment you can reach 96.
-Adds higher difficulty for space monsters. (Health and Damage now scales to tier 10, vanilla was up to 7)

Uppdatering: 5 maj, 2020 @ 9:44

Uppdatering: 3 maj, 2020 @ 10:41

Uppdatering: 26 apr, 2020 @ 19:34