Starbound
Boss Threat Level 10
1–9 из 9
Обновление: 13 июл. 2023 г. в 13:57

-Removed the "protection" for armor modifiers, now it depends on which mods you have.

Обновление: 6 фев. 2021 г. в 9:11

-Fixed "Erchius Boss Gate" crashing the world.

Обновление: 5 янв. 2021 г. в 7:28

Обновление: 6 сен. 2020 г. в 11:24

Обновление: 25 мая. 2020 г. в 10:04

-Erchius mining facility's laser should now deal about a 5th of the boss's health.

Обновление: 6 мая. 2020 г. в 12:56

-If using RPGGrowth, NPC armor is reduced to 95 for tier 10. (from 99.9, because it made NPCs almost immune)
(Vanilla is about 86)
-If using a mod that grants 100 armor with tier 10 then it's been reduced to account for peacekeeper augment 3.
-Tier 9 now grants 85 armor max and tier 10 grants 90, with peacekeeper augment you can reach 96.
-Adds higher difficulty for space monsters. (Health and Damage now scales to tier 10, vanilla was up to 7)

Обновление: 5 мая. 2020 г. в 9:44

Обновление: 3 мая. 2020 г. в 10:41

Обновление: 26 апр. 2020 г. в 19:34