Starbound

Starbound

Boss Threat Level 10
Viser 1–9 av 9 bidrag
Oppdatering: 13. juli 2023 @ 13.57

-Removed the "protection" for armor modifiers, now it depends on which mods you have.

Oppdatering: 6. feb. 2021 @ 9.11

-Fixed "Erchius Boss Gate" crashing the world.

Oppdatering: 5. jan. 2021 @ 7.28

Oppdatering: 6. sep. 2020 @ 11.24

Oppdatering: 25. mai 2020 @ 10.04

-Erchius mining facility's laser should now deal about a 5th of the boss's health.

Oppdatering: 6. mai 2020 @ 12.56

-If using RPGGrowth, NPC armor is reduced to 95 for tier 10. (from 99.9, because it made NPCs almost immune)
(Vanilla is about 86)
-If using a mod that grants 100 armor with tier 10 then it's been reduced to account for peacekeeper augment 3.
-Tier 9 now grants 85 armor max and tier 10 grants 90, with peacekeeper augment you can reach 96.
-Adds higher difficulty for space monsters. (Health and Damage now scales to tier 10, vanilla was up to 7)

Oppdatering: 5. mai 2020 @ 9.44

Oppdatering: 3. mai 2020 @ 10.41

Oppdatering: 26. apr. 2020 @ 19.34