Starbound
Boss Threat Level 10
Visualizzazione di 1-9 elementi su 9
Aggiornamento: 13 lug 2023, 13:57

-Removed the "protection" for armor modifiers, now it depends on which mods you have.

Aggiornamento: 6 feb 2021, 9:11

-Fixed "Erchius Boss Gate" crashing the world.

Aggiornamento: 5 gen 2021, 7:28

Aggiornamento: 6 set 2020, 11:24

Aggiornamento: 25 mag 2020, 10:04

-Erchius mining facility's laser should now deal about a 5th of the boss's health.

Aggiornamento: 6 mag 2020, 12:56

-If using RPGGrowth, NPC armor is reduced to 95 for tier 10. (from 99.9, because it made NPCs almost immune)
(Vanilla is about 86)
-If using a mod that grants 100 armor with tier 10 then it's been reduced to account for peacekeeper augment 3.
-Tier 9 now grants 85 armor max and tier 10 grants 90, with peacekeeper augment you can reach 96.
-Adds higher difficulty for space monsters. (Health and Damage now scales to tier 10, vanilla was up to 7)

Aggiornamento: 5 mag 2020, 9:44

Aggiornamento: 3 mag 2020, 10:41

Aggiornamento: 26 apr 2020, 19:34