Sid Meier's Civilization VI

Sid Meier's Civilization VI

GoldenAge - Shining Creativity
Showing 41-50 of 73 entries
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Update: 23 Jun, 2020 @ 7:29am

Update: 22 Jun, 2020 @ 5:16pm

13.4
1. New UI for city punishment and glorious/dark era at city panel.
2. New happiness levels.
3. City states start will wall in all levels of difficulty.

Update: 18 Jun, 2020 @ 5:40pm

13.3
1. Finally, fix the wood fire bug.
2. Tweak some world wonders.

Update: 14 Jun, 2020 @ 5:52pm

13.2
1. Governor Ambassador rework.
2. Give Entertainment Complex District citizen slots that provide +1 Culture +1 Gold.

Update: 12 Jun, 2020 @ 8:28pm

13.1
1. Fix bug that burnt rainforest doesn't recover.
2. Add a game mode button to disable extra traits.
3. Civilization rework for China, Maya, GranColombia
4. Reduce loss population rate from natural disasters.

Update: 5 Jun, 2020 @ 8:42pm

Fix crazy housing from encampment district.

Update: 4 Jun, 2020 @ 7:51pm

13.0
1. Encampment District rework.
2. Two new game modes that enhance mod compatibility.
3. Difficulties: +1 combat strength from each level of difficulty.

Update: 2 Jun, 2020 @ 8:28pm

12.9
Increase international trade route yield.
Reduce natural disaster yield.

Update: 31 May, 2020 @ 12:09pm

12.8
New regional and cultural trait for all civilizations! (Enjoy the culture bomb world!)

Trait ability tweak for Australia, Maori, Poland, Rome.

Fix bug that fire disaster video can't not be closed.

Update: 28 May, 2020 @ 9:17am

12.7
fix some bugs