Avorion
War Zone / Hazard Zone Tweaks
Εμφάνιση 1-9 από 9 καταχωρίσεις
Ενημέρωση: 31 Ιουλ στις 18:10

Mod now overrides per-sector values in a more correct way, and also caps existing hazard zone timers to the overridden max value (so sectors that were already hazard zones before installing this mod will now get the shorter hazard zone cooldown times).

Ενημέρωση: 26 Ιουλ στις 1:29

Fixed the "is there even a station here" check to actually return true instead of nil.

Ενημέρωση: 24 Ιουλ στις 22:35

If a destroyed entity has a mothership, the war zone calculation now checks the mothership in addition to the victim itself. Should hopefully catch fighters from Xsotan carriers; while the carriers have the is_xsotan value properly set, it's unclear if the carriers' fighters inherit that flag.

Ενημέρωση: 22 Ιουλ στις 3:36

EXPERIMENTAL! Added a bunch more filters on entities and sectors to prevent sectors that shouldn't be hazard zones from becoming hazard zones.

Ενημέρωση: 13 Φεβ 2023 στις 20:45

Actually upload the fixes that have apparently been sitting on my computer for months lol

Ενημέρωση: 2 Αυγ 2021 στις 15:19

Mark as compatible with Avorion 2.0.x

Ενημέρωση: 24 Νοε 2020 στις 17:22

Now explicitly marked as compatible with Avorion 1.3.x. Hasn't been tested much beyond it loading and not crashing spectacularly, so caveat emptor.

Ενημέρωση: 14 Μαρ 2020 στις 21:40

Update to support 1.0.*

Ενημέρωση: 14 Φεβ 2020 στις 2:29