Stellaris
Settled Solar Systems
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Actualización: 22 MAY 2023 a las 7:30 p. m.

Permanent fix for city art on toxic Nascent Worlds.

Actualización: 10 MAY 2023 a las 6:32 p. m.

- Updated to 3.8.
- Fixed the city art on some Nascent Worlds being a smear of green pixels. (This is a temporary fix, I am working on a better one.)

Actualización: 23 ABR 2023 a las 12:29 p. m.

- Fixed Haven not being terraformed to a non-Nascent World properly.
- Adjusted the generation of Nascent Worlds; the Molten type should no longer spawn, and the Toxic type should be less common.
- Tweaked some of the city art to mitigate the "green pixels" issue; this is still a work in progress.

Actualización: 14 MAR 2023 a las 4:19 p. m.

- Updated to 3.7.
- Your sister planet in "Fear of the Dark" is now a Nascent World rather than a desert one.

Actualización: 11 DIC 2022 a las 2:23 p. m.

Updated to 3.6.

Actualización: 21 SEP 2022 a las 9:11 p. m.

- Updated to 3.5.
- Terraforming Nascent Worlds into normal habitable planets now requires the Ecological Adaption technology.
- Terraforming toxic and molten Nascent Worlds now required the Detox ascension perk. These Nascent Worlds will no longer appear unless the player has the Toxoids DLC.
- Terraforming frozen Nascent Worlds now required the Hydrocentric ascension perk. These Nascent Worlds will no longer appear unless the player has the Aquatics DLC.

Actualización: 15 JUL 2022 a las 9:54 p. m.

- Aquatic species no longer get Nascent Worlds at the start of the game.
- The "Hydrocentric" ascension perk will now properly discount terraforming Nascent Worlds to Ocean Worlds.

Actualización: 9 JUN 2022 a las 2:34 p. m.

Molten Nascent Worlds can now be terraformed to normal habitable planet classes; sorry about the oversight!

Actualización: 2 JUN 2022 a las 9:03 p. m.

Fixed broken homeworld names for randomly-generated Backup Colony empires.

Actualización: 16 MAY 2022 a las 9:01 p. m.

- Updated to 3.4.
- Tweaked the flag for the United Colonies of Trivellon.