Stellaris

Stellaris

Settled Solar Systems
Ergebnisse 11–20 von 67
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Update: 22. Mai 2023 um 19:30

Permanent fix for city art on toxic Nascent Worlds.

Update: 10. Mai 2023 um 18:32

- Updated to 3.8.
- Fixed the city art on some Nascent Worlds being a smear of green pixels. (This is a temporary fix, I am working on a better one.)

Update: 23. Apr. 2023 um 12:29

- Fixed Haven not being terraformed to a non-Nascent World properly.
- Adjusted the generation of Nascent Worlds; the Molten type should no longer spawn, and the Toxic type should be less common.
- Tweaked some of the city art to mitigate the "green pixels" issue; this is still a work in progress.

Update: 14. Mrz. 2023 um 16:19

- Updated to 3.7.
- Your sister planet in "Fear of the Dark" is now a Nascent World rather than a desert one.

Update: 11. Dez. 2022 um 14:23

Updated to 3.6.

Update: 21. Sep. 2022 um 21:11

- Updated to 3.5.
- Terraforming Nascent Worlds into normal habitable planets now requires the Ecological Adaption technology.
- Terraforming toxic and molten Nascent Worlds now required the Detox ascension perk. These Nascent Worlds will no longer appear unless the player has the Toxoids DLC.
- Terraforming frozen Nascent Worlds now required the Hydrocentric ascension perk. These Nascent Worlds will no longer appear unless the player has the Aquatics DLC.

Update: 15. Jul. 2022 um 21:54

- Aquatic species no longer get Nascent Worlds at the start of the game.
- The "Hydrocentric" ascension perk will now properly discount terraforming Nascent Worlds to Ocean Worlds.

Update: 9. Jun. 2022 um 14:34

Molten Nascent Worlds can now be terraformed to normal habitable planet classes; sorry about the oversight!

Update: 2. Jun. 2022 um 21:03

Fixed broken homeworld names for randomly-generated Backup Colony empires.

Update: 16. Mai 2022 um 21:01

- Updated to 3.4.
- Tweaked the flag for the United Colonies of Trivellon.