Rivals of Aether

Rivals of Aether

Shields & Grabs Mod
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Update: 20 okt 2019 om 18:38

v3.51

- Don't you love it when you HALF-implement something?

Update: 20 okt 2019 om 9:28

v3.5

- Fixed up grabbing to prevent ice bugs and lower regrab time
- Pummels increase amount of time held over time
- Optional air grabs are in the code now
- Fixed bugs mentioned in the comments

Update: 18 okt 2019 om 16:23

v3.4

A lot of bugfixes related to multiple shield users.
Also made it easier to grab out of dashing.

Update: 18 okt 2019 om 10:36

v3.3

Fixed rolling only happening when left or right was pressed when holding shield
Fixed grabbing not taunting when holding down, when I said in the description that it would

Update: 16 okt 2019 om 13:03

v3.2

Fixed a bunch of bugs relating to animation.

Update: 16 okt 2019 om 10:58

v3.1

Fixed some bugs

Update: 16 okt 2019 om 9:44

v3.0

Added: Parrying (Rivals on shield drop is default, Ultimate is also implemented and can be turned on by custom characters), FX and SFX for shield up, down, parry, and hit, customizable FX and SFX on shield up, down, parry, and hit, customizable shield sprites, taunt to grab, toggle for taunt to grab.

Fixed: Invisibility when your shield breaks and you die

Update: 11 okt 2019 om 11:59

v2.0

Added a version of auto balancing - now there won't be useless throws and overpowered throws.
Feel free to give feedback on this, I'm not sure what point is good for the balance.

Fixed a bug where enemies could react immediately after being thrown.

Update: 11 okt 2019 om 11:31

v1.22

DON'T WORRY ABOUT IT, EVERYTHING'S FINE.

Update: 11 okt 2019 om 11:27

v1.21

...fixed the problems my fix made.
Don' worry 'bout it.