RimWorld
Dynamic Diplomacy
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更新: 2020年9月11日 @ 7時58分

Added [TargetSettlement].HasMap check to prevent conquest targetting NPC settlements being invaded by player.
Fixed Rebellion code from behaving strangely in fringe scenario where there are less than 5 NPC settlements on the map.

更新: 2020年8月10日 @ 20時10分

1.2 update
New optional feature: captured settlements from conquered event can be razed if enabled to do so.
New optional feature: new NPC settlements can be formed if enabled to do so. Frequency is 1~2 times a year.

更新: 2020年7月26日 @ 10時26分

[Auto-generated text]: Update on 7/26/2020 1:26:03 PM.

更新: 2020年6月20日 @ 11時45分

[Auto-generated text]: Update on 6/20/2020 2:45:49 PM.

更新: 2020年5月7日 @ 10時32分

[Auto-generated text]: Update on 5/7/2020 1:32:28 PM.

更新: 2020年4月19日 @ 21時22分

Small Compatibility patch for Better Infestation 1.1. The mod adds visible colony for Insectoids, which made it possible for Insectoid to join alliance and sign peace.

更新: 2020年4月19日 @ 14時38分

- Alliance event message now lists each member.
- You can enable percentage-based chance for faction who've lost their settlement by NPC conquest to be permanently eliminated on mod settings.

更新: 2020年3月22日 @ 13時51分

Fixed history generation not properly being disabled at quest maps.

更新: 2020年3月16日 @ 9時57分

Added mod option to disable relationship change and/or conquest event

更新: 2020年3月8日 @ 11時19分

Length of history generation can be changed at mod settings.