Garry's Mod

Garry's Mod

[VJ] Lethal Necrotics Reanimated: Counter-Strike: Source
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更新于:2020 年 2 月 5 日 下午 7:27

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更新于:2020 年 1 月 29 日 上午 1:56

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更新于:2020 年 1 月 12 日 下午 7:23

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更新于:2019 年 12 月 31 日 下午 6:50

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更新于:2019 年 11 月 11 日 下午 12:17

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更新于:2019 年 11 月 10 日 上午 11:26

Improved Ragdoll physics.

更新于:2019 年 11 月 9 日 下午 4:31

Minor Patch:
- Added some NMRiH anims
- Flinching
- Crawling anims (Coming soon for NPCs)
- Infection rise anim (Coming soon for NPCs)
- Some improvements on Death anims

更新于:2019 年 11 月 9 日 下午 4:18

None Provided

更新于:2019 年 11 月 1 日 上午 4:45

Happy Late Halloween!
I know this update was supposed to be released on Halloween, but I was super busy and tired, but here you go anyways, I won't spoil anything new that's in this, but it's a big one, please, enjoy. :)

更新于:2019 年 10 月 8 日 下午 5:19

Major improvements on Infection System:
- Base Zombies will now spawn where the (S)NPC died on the spot.
- No longer get stuck in each other or that other stuff.
- VJ SNPCs' corpses will now despawn once killed/turned.
- (S)NPCs can now turn anywhere, regardless of distance from zombie.
This is a still WIP, need to figure how to make default NPCs' corpses disappear, same with CPT, Nextbot, etc.