Garry's Mod

Garry's Mod

[VJ] Lethal Necrotics Reanimated: Counter-Strike: Source
21–30/42 bejegyzés mutatása
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Frissítés: 2020. febr. 5. @ 19:27

None Provided

Frissítés: 2020. jan. 29. @ 1:56

None Provided

Frissítés: 2020. jan. 12. @ 19:23

None Provided

Frissítés: 2019. dec. 31. @ 18:50

None Provided

Frissítés: 2019. nov. 11. @ 12:17

None Provided

Frissítés: 2019. nov. 10. @ 11:26

Improved Ragdoll physics.

Frissítés: 2019. nov. 9. @ 16:31

Minor Patch:
- Added some NMRiH anims
- Flinching
- Crawling anims (Coming soon for NPCs)
- Infection rise anim (Coming soon for NPCs)
- Some improvements on Death anims

Frissítés: 2019. nov. 9. @ 16:18

None Provided

Frissítés: 2019. nov. 1. @ 4:45

Happy Late Halloween!
I know this update was supposed to be released on Halloween, but I was super busy and tired, but here you go anyways, I won't spoil anything new that's in this, but it's a big one, please, enjoy. :)

Frissítés: 2019. okt. 8. @ 17:19

Major improvements on Infection System:
- Base Zombies will now spawn where the (S)NPC died on the spot.
- No longer get stuck in each other or that other stuff.
- VJ SNPCs' corpses will now despawn once killed/turned.
- (S)NPCs can now turn anywhere, regardless of distance from zombie.
This is a still WIP, need to figure how to make default NPCs' corpses disappear, same with CPT, Nextbot, etc.