Garry's Mod

Garry's Mod

[VJ] Lethal Necrotics Reanimated: Counter-Strike: Source
Viser 21–30 av 42 bidrag
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Oppdatering: 5. feb. 2020 @ 19.27

None Provided

Oppdatering: 29. jan. 2020 @ 1.56

None Provided

Oppdatering: 12. jan. 2020 @ 19.23

None Provided

Oppdatering: 31. des. 2019 @ 18.50

None Provided

Oppdatering: 11. nov. 2019 @ 12.17

None Provided

Oppdatering: 10. nov. 2019 @ 11.26

Improved Ragdoll physics.

Oppdatering: 9. nov. 2019 @ 16.31

Minor Patch:
- Added some NMRiH anims
- Flinching
- Crawling anims (Coming soon for NPCs)
- Infection rise anim (Coming soon for NPCs)
- Some improvements on Death anims

Oppdatering: 9. nov. 2019 @ 16.18

None Provided

Oppdatering: 1. nov. 2019 @ 4.45

Happy Late Halloween!
I know this update was supposed to be released on Halloween, but I was super busy and tired, but here you go anyways, I won't spoil anything new that's in this, but it's a big one, please, enjoy. :)

Oppdatering: 8. okt. 2019 @ 17.19

Major improvements on Infection System:
- Base Zombies will now spawn where the (S)NPC died on the spot.
- No longer get stuck in each other or that other stuff.
- VJ SNPCs' corpses will now despawn once killed/turned.
- (S)NPCs can now turn anywhere, regardless of distance from zombie.
This is a still WIP, need to figure how to make default NPCs' corpses disappear, same with CPT, Nextbot, etc.