Garry's Mod

Garry's Mod

[VJ] Lethal Necrotics Reanimated: Counter-Strike: Source
Näytetään 21–30 / 42
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Päivitys: 5.2.2020 klo 19.27

None Provided

Päivitys: 29.1.2020 klo 1.56

None Provided

Päivitys: 12.1.2020 klo 19.23

None Provided

Päivitys: 31.12.2019 klo 18.50

None Provided

Päivitys: 11.11.2019 klo 12.17

None Provided

Päivitys: 10.11.2019 klo 11.26

Improved Ragdoll physics.

Päivitys: 9.11.2019 klo 16.31

Minor Patch:
- Added some NMRiH anims
- Flinching
- Crawling anims (Coming soon for NPCs)
- Infection rise anim (Coming soon for NPCs)
- Some improvements on Death anims

Päivitys: 9.11.2019 klo 16.18

None Provided

Päivitys: 1.11.2019 klo 4.45

Happy Late Halloween!
I know this update was supposed to be released on Halloween, but I was super busy and tired, but here you go anyways, I won't spoil anything new that's in this, but it's a big one, please, enjoy. :)

Päivitys: 8.10.2019 klo 17.19

Major improvements on Infection System:
- Base Zombies will now spawn where the (S)NPC died on the spot.
- No longer get stuck in each other or that other stuff.
- VJ SNPCs' corpses will now despawn once killed/turned.
- (S)NPCs can now turn anywhere, regardless of distance from zombie.
This is a still WIP, need to figure how to make default NPCs' corpses disappear, same with CPT, Nextbot, etc.