Garry's Mod

Garry's Mod

[VJ Base] Crynosaurian SNPCs (w/ ragdolls)
目前顯示第 1-9 項,共 9 項
更新:6 月 9 日 @ 上午 9:22

-fixed tyrannosaurus playing the trot instead of walk when hunting

更新:5 月 2 日 @ 上午 7:09

-compatibility update
-added running footsteps for tyrannosaurus
-thescelosaurus now runs away when stuff gets close to it
-thescelosaurus footsteps changed to just having the triceratops's without the pitch shift, to be more accurate to the old youtube trailer.

更新:2024 年 5 月 12 日 @ 上午 12:47

-Fixed sight distance compatibility issue, they should now work as they used to.

更新:2022 年 7 月 16 日 @ 上午 4:29

General Changes:
-Melee attack/roaring animations now use gestures
-Added new idle animations
-Added trotting animations
-Added all other remaining animation files from the dinosaur trainer to the models

Tyrannosaurus changes:
-Now roars when damaged while "stalking"
-Added new attack animation
-Added turning animations
-Added tail turning animations when moving (they are a bit janky, might remove them later)
-Made the head turning range less weird-looking

Triceratops changes:
-higher turning speed and some adjustments to the melee hit sound pitches, that's it really...

更新:2021 年 11 月 1 日 @ 上午 10:09

-All models are now 1.08 times bigger. Doesen't seem like much but it DOES make a difference.

更新:2020 年 11 月 22 日 @ 下午 11:18

forgot to update materials

更新:2020 年 11 月 22 日 @ 下午 10:54

Improved behavior.

Triceratops
-will now become aggro when damaged or when a potential threat gets too close
-will now be ignored by all other npcs unless aggro
-5X reduced sight distance

Tyrannosaurus
-will now "stalk" it's prey before chasing it
-will start chasing when close or when damaged
-5X reduced sight distance

更新:2019 年 8 月 30 日 @ 上午 10:33

- Triceratops no longer turns it's body towards the enemy when roaring

更新:2019 年 8 月 17 日 @ 下午 1:37