Garry's Mod

Garry's Mod

[VJ Base] Crynosaurian SNPCs (w/ ragdolls)
9개 중 1~9개 표시 중
업데이트: 2025년 6월 9일 @ 오전 9시 22분

-fixed tyrannosaurus playing the trot instead of walk when hunting

업데이트: 2025년 5월 2일 @ 오전 7시 09분

-compatibility update
-added running footsteps for tyrannosaurus
-thescelosaurus now runs away when stuff gets close to it
-thescelosaurus footsteps changed to just having the triceratops's without the pitch shift, to be more accurate to the old youtube trailer.

업데이트: 2024년 5월 12일 @ 오전 12시 47분

-Fixed sight distance compatibility issue, they should now work as they used to.

업데이트: 2022년 7월 16일 @ 오전 4시 29분

General Changes:
-Melee attack/roaring animations now use gestures
-Added new idle animations
-Added trotting animations
-Added all other remaining animation files from the dinosaur trainer to the models

Tyrannosaurus changes:
-Now roars when damaged while "stalking"
-Added new attack animation
-Added turning animations
-Added tail turning animations when moving (they are a bit janky, might remove them later)
-Made the head turning range less weird-looking

Triceratops changes:
-higher turning speed and some adjustments to the melee hit sound pitches, that's it really...

업데이트: 2021년 11월 1일 @ 오전 10시 09분

-All models are now 1.08 times bigger. Doesen't seem like much but it DOES make a difference.

업데이트: 2020년 11월 22일 @ 오후 11시 18분

forgot to update materials

업데이트: 2020년 11월 22일 @ 오후 10시 54분

Improved behavior.

Triceratops
-will now become aggro when damaged or when a potential threat gets too close
-will now be ignored by all other npcs unless aggro
-5X reduced sight distance

Tyrannosaurus
-will now "stalk" it's prey before chasing it
-will start chasing when close or when damaged
-5X reduced sight distance

업데이트: 2019년 8월 30일 @ 오전 10시 33분

- Triceratops no longer turns it's body towards the enemy when roaring

업데이트: 2019년 8월 17일 @ 오후 1시 37분