Counter-Strike 2

Counter-Strike 2

Overgrown
Showing 11-20 of 20 entries
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Update: 20 Jan, 2014 @ 10:23pm

- Fixed missing model.

Update: 19 Jan, 2014 @ 10:59am

- Polishing tweaks
- Performance tweaks

Update: 16 Jan, 2014 @ 2:38pm

- Clipping fixes to improve movement through map
- Performance tweaks

Update: 19 Nov, 2013 @ 12:30pm

- Bug fixes and polish.

Update: 10 Nov, 2013 @ 6:34am

- Updated nav mesh
- Support for Deathmatch
- Bug fixes

Update: 4 Nov, 2013 @ 1:47pm

- Bug fixes.

Update: 29 Oct, 2013 @ 12:32pm

- Move T spawn substantially forward.
- Added a new route into B from T Side.
- Widened the alley leading into B.
- Added a new room overlooking A from CT Side.
- Added a new lower path to A directly from T Spawn.
- Removed lower route into B from CT side.
- Removed Mid route into B.
- Fixed exploitable sightlines.
- Fixes for player clipping issues.

Update: 11 Oct, 2013 @ 3:32pm

- Fixed players spawning on top of each other in T Spawn
- Fixed KV file
- Improved signposting
- Added playerclipping around fence near CT Spawn
- The bomb can no longer be thrown into the water
- Removed weird narrow hallway connecting Mid to B

Update: 6 Oct, 2013 @ 11:58am

- Performance improvements
- Navmesh improvements
- Added support for 32-players (not recommended!)
- Blocked line-of-sight under van at Mid
- All non-useable doors turned into brushes
- Other changes I will never remember

Update: 30 Sep, 2013 @ 10:46am