Counter-Strike 2

Counter-Strike 2

Overgrown
Exibindo entradas 11–20 de 20
< 1  >
Atualização: 20/jan./2014 às 22:23

- Fixed missing model.

Atualização: 19/jan./2014 às 10:59

- Polishing tweaks
- Performance tweaks

Atualização: 16/jan./2014 às 14:38

- Clipping fixes to improve movement through map
- Performance tweaks

Atualização: 19/nov./2013 às 12:30

- Bug fixes and polish.

Atualização: 10/nov./2013 às 6:34

- Updated nav mesh
- Support for Deathmatch
- Bug fixes

Atualização: 4/nov./2013 às 13:47

- Bug fixes.

Atualização: 29/out./2013 às 12:32

- Move T spawn substantially forward.
- Added a new route into B from T Side.
- Widened the alley leading into B.
- Added a new room overlooking A from CT Side.
- Added a new lower path to A directly from T Spawn.
- Removed lower route into B from CT side.
- Removed Mid route into B.
- Fixed exploitable sightlines.
- Fixes for player clipping issues.

Atualização: 11/out./2013 às 15:32

- Fixed players spawning on top of each other in T Spawn
- Fixed KV file
- Improved signposting
- Added playerclipping around fence near CT Spawn
- The bomb can no longer be thrown into the water
- Removed weird narrow hallway connecting Mid to B

Atualização: 6/out./2013 às 11:58

- Performance improvements
- Navmesh improvements
- Added support for 32-players (not recommended!)
- Blocked line-of-sight under van at Mid
- All non-useable doors turned into brushes
- Other changes I will never remember

Atualização: 30/set./2013 às 10:46